— Camylla is a Product Manager, Builder, and Problem-Solver based in Madrid 🇪🇸
Growth Mindset Behavioral Initiative
Brainly — Product Manager
As part of the “Genius Lives in Everyone” strategic program, Brainly aimed to shift student behavior from passive homework help seekers to active, curious learners.
Students increasingly perceived asking questions as a sign of weakness, leading to lower engagement and reduced educational impact.
The opportunity was to redesign product experiences to reinforce question-asking as a positive, intelligence-driven behavior, ultimately boosting platform engagement and retention.
- Led the design of behavioral frameworks encouraging curiosity and learning progress.
- Collaborated with design, engineering, and data teams to integrate motivational feedback loops within the platform.
- Shaped product narratives and microcopy to reframe question-asking as a success indicator.
- Developed a roadmap for new engagement features aligned with growth mindset principles.
- Conducted user interviews and surveys to validate psychological framing effectiveness.
- Increased daily active engagement metrics post-implementation in targeted markets.
- Improved question-asking rates among first-time and returning users.
- Integrated growth mindset messaging into onboarding and key UX touchpoints, sustaining long-term user habit formation.
- Contributed to broader platform repositioning toward learning companionship, beyond homework support.
Back to School Monetization A/B Testing
Brainly — Product Manager
Back to School season is Brainly’s peak revenue window in the US, critical for annual subscription targets and user growth milestones.
User acquisition during Back to School surges dramatically, but converting free users to subscribers was historically inconsistent.
There was an urgent opportunity to optimize packaging, pricing, and promotion strategies to maximize conversion rates and reduce churn during this short, high-impact season.
- Designed and executed A/B tests on subscription pricing tiers, feature packaging, and promotional messaging tailored for the US student and parent demographic.
- Coordinated cross-platform rollout across Android, iOS, and Desktop, aligning marketing, engineering, and analytics teams.
- Leveraged behavioral segmentation to personalize onboarding offers and pricing experiments based on acquisition channels.
- Conducted rapid-cycle testing and iterative hypothesis refinement based on real-time Amplitude data analysis.
- Synthesized results into strategic recommendations for permanent pricing model adjustments.
- Achieved a significant uplift in subscription conversion rates during Back to School window.
- Reduced onboarding drop-off by optimizing offer timing and channel targeting.
- Improved LTV of new users acquired during the Back to School campaign versus previous years.
Gamification System Redesign for User Engagement
Brainly — Product Manager
Brainly’s original gamification system heavily rewarded only answering questions, encouraging quantity over learning depth and discouraging broader platform engagement.
The platform’s legacy gamification incentivized high-volume answerers but failed to reward genuine learning behaviors like asking questions, sustained studying, or topic mastery.
The opportunity was to fundamentally reframe gamification to support deeper user engagement, sustained retention, and meaningful learning progress, aligned with Brainly’s evolving educational mission.
- Audited the existing gamification system and identified key behavioral gaps undermining platform engagement and learning depth.
- Developed a strategic roadmap shifting focus from simple activity counting to learning journey reinforcement (personalized paths, progress streaks, topic-specific achievements).
- Proposed feature designs including dynamic daily engagement streaks, subject-based statistics, and adaptive rewards based on learning consistency, not volume alone.
- Worked with UX/UI teams to integrate motivational triggers and behavioral nudges into the core platform experience.
- Aligned stakeholders from product, education, and executive teams around the new vision for gamification evolution.
- Approved strategic shift of Brainly’s gamification system toward learning-oriented user rewards.
- Integrated new behavioral principles into future feature planning, refocusing product growth around active learners rather than passive traffic.
- Set the foundation for sustainable engagement strategies beyond transactional usage.
Personalized Year-End Learning Summaries for Engagement and Retention
Brainly — Product Owner
To boost engagement and reinforce Brainly’s value as a learning companion, the team developed a year-end feature that celebrated user progress and encouraged reflection and return use.
Many users viewed Brainly as a transactional tool, unaware of their cumulative learning activity.
This created an opportunity to showcase individual progress through a personalized, data-driven experience — increasing platform affinity and reactivating lapsed users.
- Designed the end-to-end experience: tracked user learning behavior, surfaced key milestones, and delivered visually engaging summaries.
- Aligned product, design, data, and engineering teams to implement logic, backend aggregation, and frontend display across Web, Android, and iOS.
- Defined event mapping and data translation from raw user activity into meaningful, emotionally resonant metrics.
- Integrated lifecycle messaging through Braze to trigger delivery via push and in-app messages.
- Managed localization and delivery timing to ensure maximum visibility during strategic year-end engagement periods.
- Launched personalized learning summaries across platforms on time for the end-of-year cycle.
- Increased engagement metrics, including session duration and reactivation among dormant users.
- Strengthened user perception of Brainly as a long-term learning tool, not just a homework utility.
- Created a reusable framework for future lifecycle campaigns and user milestone messaging.